“Veterans and active duty military members are using virtual reality to relive the worst moments of their life in an innovative counseling program being offered for free at the University of Central Florida’s PTSD Clinic.
“It’s a very intense program but the advantage is that we can really take care of this disorder and treat this disorder thoroughly and effectively in a short period of time,” said Dr. Deborah Beidel, the founder of UCF Restores, a program that uses a combination of counseling and exposure therapy to treat Post Traumatic Stress Disorder.
Iraq War veteran Bruce Chambers was one of the first patients to go through the therapy.”
By Dana Jay at WOFL FOX 35
Read more: http://www.fox35orlando.com/news/local-news/217037965-story
“At USC’s Institute for Creative Technologies Albert “Skip” Rizzo and his team are using virtual reality — a technology in the midst of booming growth — to help combat veterans fully process and recover from PTSD.
In Rizzo’s “Bravemind” program, patients revisit painful memories in a VR setting, under the care of a trained therapist. This sense memory allows them to access the memory clearly and, in doing so, to fully process it.
It’s a revolutionary type of exposure therapy that has so far netted promising results.”
BY STEVE BRAMUCCI at Uproxx.com
Read more: http://uproxx.com/life/bravemind-virtual-reality/
“Just a few years ago, virtual reality headsets were futuristic, space-age stuff.
Now, this immersive technology has transcended video games and is being used to help people as they recover from injuries, surgeries, pain and disease, and mental health disorders.
The relative accessibility of virtual reality headsets like the Oculus Rift, which was released earlier this year, patients are now poised to receive interactive healthcare benefits.”
By Wendy Joan Biddlecombe at Hopefulheadlines.org
Read more: https://hopefulheadlines.org/2016/08/27/mind-over-matter-how-virtual-reality-is-changing-the-healthcare-game/
“Members of the military, first-responders and police officers may be more likely than most to struggle with PTSD. Now researchers are testing a new therapy designed to speed recovery.
JoAnn Difede, Ph.D., director of the Program for Anxiety and Traumatic Stress at Weill Cornell Medicine and New York-Presbyterian is developing a type of exposure therapy using virtual reality.
“The idea of the treatment is to teach the person, their brain, if you will, that those cues aren’t scary anymore. Nothing bad is going to happen,” explained Difede.”
By KSAT/Ivanhoe Newswire
Read more: http://www.ksat.com/health/virtual-reality-for-ptsd
“Virtual reality is already used to treat post-traumatic stress disorder in soldiers – now it’s helping the victims of terrorist attacks
Researchers are carefully building virtual-reality versions of the Bataclan theatre and Paris streets to simulate the horrific attacks of last November. It’s not for some sick game, but to help victims suffering from post-traumatic stress syndrome (PTSD).
VR headsets are being used to treat a variety of psychological issues: to help people with autism train for stressful social situations, such as job interviews; to overcome phobias; and to reduce pain, particularly in people with severe burns, by distraction.
VR has been used to treat PTSD for more than a decade, the improvement and commercialisation of VR headsets of late has certainly helped, says Dr Albert “Skip” Rizzo, the director of medical virtual reality at the Institute for Creative Technologies at the University of Southern California.
Dr Rizzo is working with a consortium of European collaborators to build a virtual Paris scenario.
By Nicole Kobie at Alphr
Read more: http://www.alphr.com/virtual-reality/1003568/how-vr-is-helping-the-victims-of-terrorism
“A growing number of virtual reality worlds [are] designed not for video gaming or entertainment, but rather to change human attitudes, and increase the user’s compassion and empathy.
Jeremy Bailenson is the director of Stanford’s VHIL, which is researching these ‘social good’ experiences. He says the reason VR can work like this is because of its capacity for deep immersion.
Put on the headset, and you get lost in a way you generally don’t when watching a movie or reading a book.”
Image, text and report by Todd Bookman at WHYY
Read more: http://www.newsworks.org/index.php/local/the-pulse/93964-can-virtual-reality-make-us-kinder
“With VR headsets selling out faster than manufacturers can create them, the future looks bright for mass adoption, and that could well mean that an Oculus Rift looks just as natural in the doctor’s surgery as stethoscopes and needles.
Here is a list of some novel uses for VR in mental health and beyond:”
1. As a treatment for paranoia
2. Providing phantom limb pain relief
3. As a super-effective pain killer
4. Helping PTSD sufferers live with their trauma
5. As a controlled virtual environment for alcoholics
6. As training for lazy eyes
7. As social cognition training for young autistic adults
By Alan Martin at Alphr
Image: D Coetzee used under Creative Commons
Read more: http://www.alphr.com/bioscience/1003387/6-ways-virtual-reality-is-transforming-healthcare
“Virtual reality (VR) has come a long way since the 1990s. Today we stand at a tipping point, where VR is about to disrupt so many sectors such as research, sports, the military, education, entertainment, car manufacture, and even healthcare.
According to research and consulting firm IndustryARC, augmented and virtual reality in healthcare is predicted to generate $2.54 billion globally by 2020 .”
by Philip Perry at Big Think
Read more: http://bigthink.com/philip-perry/how-virtual-reality-will-change-the-face-of-healthcare
“An Argentinian psychologist named Fernando Tarnogol, has created a software platform called Phobos that uses VR to treat extreme fears and anxieties like acrophobia (fear of heights) and arachnophobia (fear of spiders) by mimicking the triggering conditions in a safe, controlled virtual environment.
Tarnogol hopes that in the future, people with a wide range of anxieties and phobias will use VR as a safe, low-cost supplement to traditional exposure therapy.”
Image, text and video by Cara Santa Maria for Fusion.net
Read more: http://fusion.net/video/278579/real-future-episode-10-doctor-vr/
“For a soldier who has endured an amputation, severe phantom limb pain can be debilitating.
Virtual reality company MindMaze has designed a medical virtual reality, augmented reality, and motion capture video game system that immerses the amputee in a virtual environment, where moving the existing arm will move the non-existing arm of the avatar.
Neuroscientist and MindMaze founder and CEO Tej Tadi says this “mirroring” tricks the brain into believing the severed limb is actually there, and has proven benefits in phantom pain management.”
by John Gaudiosi at Fortune
Read more: http://fortune.com/2016/02/22/mindmaze-treats-amputee-veterans-with-vr/