“This small indie game could be the Xanax of VR… billed by its creators as a meditative virtual-reality experience.”
“We want to help teach people these breathing techniques so that they can then manage these conditions outside of the game,” says co-creator Owen Harris of Deep VR’s intended stress- and anxiety-reducing goal. “This is a technology that exists within all of our bodies that costs no money… that we have all have access to.”
“Through a partnership with Isabela Granic, a professor of Behavioral Studies at Radboud University in the Netherlands, Deep VR will become more than just a calming escape for VR enthusiasts; it’s now the basis for a psychological study that aims to alleviate anxiety in children.”
By Joseph Volpe at Engadget
Read more: http://www.engadget.com/2016/04/28/a-virtual-reality-game-thats-good-for-you-and-scientist-approve/