“Virtual reality (VR) therapy may vastly improve the lives of people with Alzheimer’s and other types of dementia, a small new study from the University of Kent, U.K., has found.
Specifically, researchers found that exposing people with dementia to virtual reality environments helped them recall old memories, reduced aggression and improved their interactions with caregivers.
“VR can clearly have positive benefits for patients with dementia, their families, and caregivers. It provides a richer and more satisfying quality of life than is otherwise available, with many positive outcomes,” explains Dr. Jim Ang, PhD, one of the study’s researchers.”
By Jill Provost for BeingPatient.com
Image & video by Being Patient
Read more: https://www.beingpatient.com/virtual-reality-therapy-alzheimers-dementia/
‘Starlight is a well-known charity organization with the mission to create “moments of joy and comfort for hospitalized kids and their families” through a variety of initiatives [which] include bringing the magic of virtual reality to the hospital.
Chris Helfrich, CEO of Starlight in an interview with UploadVR [said] “We see children getting immersed in VR during painful medical procedures and the immersive distraction therapy lessens the need for heavy painkillers and anesthesia. VR can even take the place of pain killers in some cases.”
“Just because you’re in the hospital doesn’t mean you shouldn’t be able to experience the wonder and magic of child life,” says Helfrich.
By David Jagneaux at UploadVR
Image & video by Starlight
Read more: https://uploadvr.com/starlight-vr-replace-pain-medication-children/
“What can virtual reality, the technology that arguably takes the viewer farthest away from the tangible world, teach students about expressing themselves and interacting with each other?
Two experiments at two very different California schools [San Jose’s Alpha Public School and The Synapse School in Palo Alto] aimed to find out.
The members believe that “social and emotional learning (SEL) in its current state doesn’t engender real feelings in students because it isn’t immersive.
Often, SEL exercises involve students role-playing in pre-set scenarios that lack verisimilitude or immediacy.
It is difficult to imagine a teenager volunteering to participate in such a stilted interaction.
That’s where virtual reality and its accoutrement come in.”
By Blake Montgomery at EdSurge
Photo by Versatile
Read more: https://www.edsurge.com/news/2016-08-16-stanford-experiments-with-virtual-reality-social-emotional-learning-and-oculus-rift