“Just a few years ago, virtual reality headsets were futuristic, space-age stuff.
Now, this immersive technology has transcended video games and is being used to help people as they recover from injuries, surgeries, pain and disease, and mental health disorders.
The relative accessibility of virtual reality headsets like the Oculus Rift, which was released earlier this year, patients are now poised to receive interactive healthcare benefits.”
By Wendy Joan Biddlecombe at Hopefulheadlines.org
Read more: https://hopefulheadlines.org/2016/08/27/mind-over-matter-how-virtual-reality-is-changing-the-healthcare-game/
“For a soldier who has endured an amputation, severe phantom limb pain can be debilitating.
Virtual reality company MindMaze has designed a medical virtual reality, augmented reality, and motion capture video game system that immerses the amputee in a virtual environment, where moving the existing arm will move the non-existing arm of the avatar.
Neuroscientist and MindMaze founder and CEO Tej Tadi says this “mirroring” tricks the brain into believing the severed limb is actually there, and has proven benefits in phantom pain management.”
by John Gaudiosi at Fortune
Read more: http://fortune.com/2016/02/22/mindmaze-treats-amputee-veterans-with-vr/
“The clinical use for VR as therapy has been generating a “rich scientific literature” for the past 20 years, according to Dr. Albert “Skip” Rizzo of the University of Southern California’s Institute for Creative Technologies.
“Finally, the technology has caught up with the vision in this area, and I expect it to really take off in the next year,” Rizzo tells Tech Insider.
“It has not been the theory or research that has held back clinical VR, rather the availability, adoption and costs that have limited its widespread use.”
Image and text by Kevin Loria at Tech Insider
Read more: http://www.techinsider.io/how-virtual-reality-is-used-for-ptsd-and-anxiety-therapy-2016-1